Black & white
This is a game created by lionhead studios for the pc.
The player begins the game as a newly created god, born from the prayers of a family.
You get to rule over over an island populated by various tribes. The player's control over the island is manifested in the Hand, an animated on-screen hand which can move or throw people and objects, tap houses to wake their occupants, cast miracles, and do many other things. Generally speaking, the goal of a level is to gain control over every village on the island. This is accomplished through the performance of impressive acts that will cause the villagers to believe in the player. Villagers can be swayed by everything from helping them with day-to-day tasks to terrorising them with fireballs and lightning storms. Another important element of the gameplay is the player's Creature —You chose your own creature, either a monkey, lion, wolf or cow, each with their own abilities and weaknesses. For example, an ape being intelligent and proficient at learning new tasks, but lacking strength, whereas a Tiger is strong but a slow learner.
As the story continues your creature will learn new things and either turn into a nice or an evil creature.
For exemple, if your creature starts to eat people in the village your creature just might continue to do so if you don´t hit him. If you praise him when he eats people he will continue to eat people and so on. By eating people, the population will think of you as an evil god, but you can also make him do things that makes them like you better. For exemple, praise him when he dance.
So, as a god, the player can teach their creature to do simple tasks, such as, keeping the village store full of food and wood; performing miracles; performing a range of beneficial, benign, or violent acts - anything from what and when to eat to how to attack enemy's villagers using trees as weapons.
The game reinforces the choices and learning of the creature by providing visual feedback, for instance, the Creature will change its appearance based on its alignment: an evil wolf will sport glowing eyes and massive fangs and claws, whereas a good one will turn a startling shade of purple and glow gently.
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